Thread:Aurified/@comment-27011124-20161206023852/@comment-27011124-20161215031001

Aurified wrote: Gggy wrote: Interesting...

Will there be associated stat changes when harmed/below 50 health? Like reduced movement speed or less accuracy, etc.? Yes, depending on what hit them.

Bullet shots -> Slightly reduced stamina

Explosion ->   decrease  on accuracy

Fall damage -> Slower walkspeed Any medical interface/medic playstyle you intend to add?

Like for example:

Gunshot Wound --> Bandage

Explosion --> Trauma Pack

Fall damage --> Splint

The medic will have these things and has to use the correct one to relieve the effects and heal you. They could have an interface on the injured player to diagnose their injury so they can properly apply aid (without slow text-based communication). Or maybe area-communication macros can be implemented to emphasize communicaton and team-work?